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LINXIA AUZANNET 
graphic and print designer [FR,based in Amsterdam] → information

le kmido



Product Design
Each wooden stick: 1,50 m 
Fabric packaging: 3,5x1,50 m





A giant wooden game inspired by the famous MIKADO table game. It highlights and metaphorizes the difficulty of creating a storytelling when having dyslexia through a game.


The rules are simple: grab stick by stick without making another move. /the more the better/ When all of your sticks are collected, you can translate the blue patterns from shapes to words. The ending will give you an anarchic story with multiple characters or none, with multiple places or nowhere to contextualize.


The goal of that exercise is to show how complicated it is to create a story with all the specificity of a story but without the power to make it orderly, properly phrased and readable.